2D Platformer Game
A fast, responsive 2D platformer with tight controls, collectibles, and hand-crafted levels.
- โนPixel-perfect movement & jump feel
- โนParallax backgrounds & particles
- โนLevel checkpoint system
Game Developer
I build interactive, immersive, and performance-focused games.
I'm a passionate game developer who loves turning ideas into playable, memorable experiences. From the first prototype to a polished release, I focus on tight game mechanics, satisfying gameplay systems, and the kind of moment-to-moment feel that keeps players coming back.
My work spans gameplay programming, UI/UX for games, and deep performance optimization across both 2D and 3D titles. I care about clean architecture, smooth frame rates on every device, and interfaces that feel intuitive and immersive.
Whether it's a fast-paced multiplayer arena, a relaxing puzzle adventure, or a high-speed racer, I bring a player-first mindset and a commitment to craft to every project I touch.
The engines, languages and systems I use to bring games to life.
A selection of games and prototypes I've designed and built.
A fast, responsive 2D platformer with tight controls, collectibles, and hand-crafted levels.
A real-time online battle arena featuring matchmaking, abilities, and synced combat.
A high-speed 3D racer with realistic vehicle physics, drifting, and dynamic tracks.
A story-driven puzzle adventure blending exploration, clever mechanics, and a calming atmosphere.
Roles and studios where I've shipped games and grown as a developer.
Pixel Forge Studios
Leading gameplay programming and optimization for multiplayer titles, mentoring junior devs, and owning core systems end-to-end.
Indie Spark Games
Built and shipped multiple 2D and 3D games, designed gameplay systems, and crafted in-game UI/UX from concept to release.
Arcade Labs
Developed prototypes, implemented game mechanics, and optimized performance across mobile and desktop platforms.
From a quick prototype to a fully shipped title โ here's how I can help.
End-to-end development from concept and prototype to a polished, shippable game.
Rapid playable prototypes to validate mechanics, feel, and fun before full production.
Real-time and turn-based multiplayer with matchmaking, networking, and sync.
Intuitive, immersive interfaces and HUDs that elevate the player experience.
Profiling and performance tuning for smooth frame rates on every target platform.
Lightweight browser games and interactive experiences built for the web.
Have a project, role, or idea in mind? Drop me a message.
I'm open to freelance projects, full-time roles, and collaborations. Let's talk about your next game.
โ๏ธnaresh.khuriwal89@gmail.com